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override void | Update () |
| Base Update of MmResponder Derived classes should always override. More...
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override void | MmInvoke (MmMessageType msgType, MmMessage message) |
| Invoke an MmMethod. Implements a switch that handles the different MmMethods defined by default set in MmMethod MmMethod More...
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virtual void | SetActive (bool active) |
| Handle MmMethod: SetActive More...
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virtual void | Initialize () |
| Handle MmMethod: Initialize Initialize allows you to provide additional initialization logic in-between calls to Monobehavior provided Awake() and Start() calls. More...
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virtual void | Refresh (List< MmTransform > transformList) |
| Handle MmMethod: Refresh More...
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override MmRelayNode | GetRelayNode () |
| Implementation of IMmResponder's GetRelayNode. More...
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virtual void | Awake () |
| Awake: Invokes MmOnAwakeComplete More...
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virtual void | Start () |
| Start: Invokes MmOnStartComplete More...
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virtual void | MmOnAwakeComplete () |
| Post Awake callback used between objects implementing this interface. This allows for initialization steps that must occur before one instance's Awake and its Start. More...
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virtual void | MmOnStartComplete () |
| Post Start callback used between objects implementing this interface This allows for initialization steps that must occur before one instance's Start and its first Update. More...
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virtual void | MmRegisterAwakeCompleteCallback (IMmCallback callback) |
| It is possible that certain handles are not going to be in-place when registration of the OnAwakeComplete callback is invoked. The is especially true in scenarios where MmRelayNodes are networked. This allows for a deferred registration, eliminating most instances where the Awake callback invocations fail. More...
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virtual void | MmRegisterStartCompleteCallback (IMmCallback callback) |
| It is possible that certain handles are not going to be in-place when registration of the OnStartComplete callback is invoked. The is especially true in scenarios where MmRelayNodes are networked. This allows for a deferred registration, eliminating most instances where the Start callback invocations fail. More...
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bool | CanSend |
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float | NetworkSendInterval = 60f |
| Based on modification of UNET NetworkTransform code See:https://bitbucket.org/Unity-Technologies/networking/src More...
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◆ ReceivedMessage()
override void MercuryMessaging.MmTransformResponder.ReceivedMessage |
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MmMessageTransform |
message | ) |
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protectedvirtual |
◆ Update()
override void MercuryMessaging.MmTransformResponder.Update |
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virtual |
◆ NetworkSendInterval
float MercuryMessaging.MmTransformResponder.NetworkSendInterval = 60f |
Based on modification of UNET NetworkTransform code See:https://bitbucket.org/Unity-Technologies/networking/src
The documentation for this class was generated from the following file:
- C:/Users/ce223/Documents/Projects/MercuryMessaging/Assets/MercuryMessaging/Protocol/MmTransformResponder.cs